![]() You have to chip away at units representing hundreds of troops for turn after turn, long after it's obvious you've won. This strategy layer is a significant and demanding timesink. In an underexplained side game, your crusaders fight on a grid while their oversized general looks on from the left and occasionally casts a spell, like that one person in every group project who acts like they're contributing but isn't really pulling their weight, throwing some glitter across the poster board while the actual soldiers fight and die. While those pop-ups are eager to help with combat and leveling, they thin out once you're handed whole armies to manage. (Image credit: Owlcat Games) Heroes of Might & Tragic
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